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Rules before starting a GvG

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Rules before starting a GvG Empty Rules before starting a GvG

Post  Dukefn92 Mon Jan 16, 2012 7:19 pm

Privates

1. Check with dukefn92 before starting a conflict

2. Report to dukefn92 any conflicts won or any conflicts initiated by you that resulted in a loss EX: 20:45 18/Nov/2010 Your conflict with Guardians of Creation resulted in victory with a final score of 50 - 0. Your GvG rating has increased by 0 and you gained 10 Guild RP. ( This is located in the guild log tab 24 hrs after the conflict was initiated) AND PLEASE MARK IF IT IS A COUNTER WIN AS WE PAY MORE FOR THESE WINS

3. All conflicts with 50/50 incoming attacks started by another guild are to be used as training guild members for GvG and are subject to all GvG rules posted

4. Only Snipers and higher ranks have permission to initiate conflicts

5. Do not participate in a conflict initiate by us with out the permission of the member who initiated it

Things to remember

Before Attacking a player make sure they are not buffed with Last ditch. If your armor is higher than their damage and your defense is higher than their attack you should still be able to win if they have last ditch but it is good to know when they do.

Always recheck your opponents stats before attacks as they could have come online and repaired items and been buffed

Always Repair items as they lose durability with attacks I suggest every 4 hits

Make sure your attack is higher than their defense and your damage is higher than their armor+hp. Also their are two kinds of setups for GvG, A defense setup and an Armor setup. If you are using the defense setup make sure your defense is higher than their attack so if you miss there is only a 2% chance that they will hit you. If you are using an Armor setup make sure your armor is higher than their damage so your opponent cannot one hit kill you unless they get a piercing strike or a critical hit.

You are only allowed to attack players with in 25 lvls of you current lvl I suggest you stay below your lvl as they make for much easier targets

And remember to check your opponents enhancements such as critical hit dodge and piercing strike

Dukefn92
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Posts : 8
Join date : 2012-01-16

https://mastersinbattle.board-directory.net

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